Band Logo Reflection

I think that this logo creates a fair representation of the band to attract the primary target audience, with the smoke exemplifying his youthful destructive nature. However, I feel it is a little too monochromatic, gothic even, disregarding the upbeat side of Freddy's image. Additionally, it doesn't use a picture of our artist, which is essentially the product it is promoting - although this isn't particularly a problem as the logo currently accompanies photos of our artist (eg the website, Facebook page etc).


My main problem with this logo is that although the design format is satisfying, it actually says very little about our artist. Its colour, natural complimentary shades of brown, promote a somewhat folk-ish representation, and the modern looking font is clean to the point of clinical, providing a differing take on the messy, lo-fi and furious demeanor of his music/lyrics.



On the other hand, this logo is an extremely successful amalgamation of the two previous attempts. The two fonts provide an interesting and obvious contrast, with the serif, uppercase style of 'Freddy' juxtoposing the hurried, handwritten style of 'the letdowns'. The layout of the logo remains much unchanged from our primary idea, although I much prefer this style ampersand as it could be seen as either the letter 'f' or as similar to a treble clef, which is a much more subtle motif for our audience than the frankly repellent image of smoke. Ultimately, I believe this logo is much more recognisable as a brand image for the band, and will therefore help promote the marketable brand.

Evaluating the evolution of my technological skills

The main way our work this year has developed from last year is through our use of the Final Cut Express editing software. A large step up from the incredibly user-friendly iMovie software from last year, it was difficult to manage at first, but once I had learnt the basics, soon into the editing process I was able to work at a familiar pace. Also, the increased functionality became not just apparent, but useful too. Not only were we able to manipulate the framing of one shot to cut off the edges and bring the shot closer to the star, but also in one shot able to cut out an actor entirely by overlaying half of the frame with a shot of the 'blank' background.

This year, I also used several new (to me at least) services such as Slideshare, Scribd and Prezi to access or upload documents onto this blog. I also used image editing software Photoshop for the first time, as well as online image editing service Picnik- although the former was more difficult to get accustomed to, it offered much more photo manipulation than the latter. These services all enabled me to create a more multimedia blog.

Album Art Analysis 5

 The Gaslight Anthem - The '59 Sound


I chose this as the last album artwork to analyse because it demonstrates some of the key conventions of a 'band based' modern rock album, featuring a heavily edited photograph of the band - frontman pushed to the forefront - before a plain monochromatic background. It focuses heavily on selling the image of the band to the pre-existing fans of that genre, showing off tattoos, leather jackets, serious faces and "edgy" haircuts in an image so generic it is only a few degrees of seriousness from being a parody. However, the impact of the font and the colour-draining edit of the photo give the album a cohesive feel, promising a solid set of songs but not much excitement. From this, I learnt that although following genre conventions can produce a well grounded final artwork, it will lack the excitement of originality and therefore any eye-grabbing potential or interest from the audience.

Album Art Analysis 4

The Antlers - Hospice 

 As Hospice is a concept album, telling the narrative of characters unrelated to the band in one cohesive story rather than a collection of songs as a normal album, it is logical that the album art reflects this. Thus, instead of featuring an image of the band or any references to a musician's lifestyle (eg instruments), it instead focuses on the eponymous story, demonstrating the chasmic relationship between the patient and the doctor through the use of hands. It is the art style which stands out most on this cover, which is hand drawn and almost cartoonishly simple when compared to other albums from this genre. However, the small font and large amounts of blank canvas reflects the minimalist/single textured music style, whilst the simple colour format is effective at distinguishing the album from others on the shelf.

Album Art Analysis 3

Madonna - Hard Candy 
 The juxtaposing images of this album artwork reflect the oxymoronic nature of the title, and even to some extent, Madonna's star persona. Her 'boxer' outfit and facial expression contrast the pink, rose-like sweet backdrop and childish font, and whereas the suggestive legs-spread pose implies pop-music femininity and sexuality the hair styling and costuming imply a tougher, more masculine aggressive side that may come across in the music. This juxtaposition is so extreme that it makes the artwork extremely memorable and attention grabbing. Also interesting to note is that there is no mention of the artist's name: she has reached a point in her career that her image itself has become iconic.

Album Art Analysis 2

 The Clash - London Calling
  This album features what was named by Q magazine as "the best rock and roll photograph of all time, capturing the ultimate rock'n'roll moment - total loss of control". Indeed, the black and white image has become an iconic symbol of the punk rock movement as well as heightening the legacy of the band, in many ways demonstrating the way an album image can supersede the album in terms of brand/band recognition. Interestingly, the composition of the title is an intertextual reference to Elvis Presley's debut eponymous album (which was also inspiration for Tom Waits' Rain Dogs LP cover, and several others), which is perhaps meant to infer the new and exciting musical direction the band had taken with 'London Calling'.

Album Art Analysis 1

Jamie T - Panic Prevention
The actual album artwork of the real artist of our song is a messy and chaotic composition, giving the mise-en-scene a montage feel despite being a single photograph. A lot of the content is ambiguous, although it gives the appearance of being carefully constructed to give a representation of the artist. The content (indiscernible polariods, band posters, empty beer cans and ashtrays, musical equipment and a self-referential poster of the artist himself as well as a physical copy of the LP with the same artwork) give an impression of independent musical taste which not only reflects on the myriad of genres covered during the album, but also the broad musical tastes of the target audience. The colours in the photo are desaturated, combining with the disorganised iconography to emphasise the working class lyrical themes explored. The title text is positioned at the very top of the artwork, in a small font and faded white colour,which draws attention away from the name of the artist/album and instead forcing the viewer to explore the photograph for meaning. This could represent the artist's desire for his audience to ignore meaningless image-focused pop-genre way of looking at music, and instead to focus on subjective interpretation and artistic depth. This is also demonstrated through the fact that although the cover art features the artist, he is slumped at a low angle at the bottom corner of the artwork, hiding behind a guitar and a drab, monochromatic costume. The viewer is only able to see a little of his face in a very unconventional shot of the "star" - even he is staring at the scene created in front of him.

Digipak Conventions

Functionally, digipaks exist to protect the CD and carry institutional information (eg label copyrighting, barcode, denoting writing/recording credit, reference number etc) as well as to advertise the contents, standing out to attract suitable members of the target audience when browsing shelves/digital stores. This means that the digipak's artistic design must reflect the creative intentions of the artist, as well as targeting the specific genre's audience through recognisable generic conventions. (See my other posts analysing how specific album covers achieve this.) The album art must not only represent the band, their image, their audience and the genre of music, but also imply institutional factors, such as what kind of label it is released on, the appeal of the band as an underground artist and whether it is a first release or not. However, as well as conforming to the conventions of the genre, the digipak must also be unique, eyecatching and interesting, or else its potential as a promotional tool would be wasted.


Digipaks are also noted for their considerably reduced environmental impact compared to traditional jewel-cases. This is an attraction for smaller, more ethically-minded record labels or bands with such attitudes, although is not considered an important factor by profit-driven major labels.

This research will influence my digipak as I now understand the importance of particular features in the design and implementation of artwork - not just for the front/album cover, but for the entire digipak product.

Animatic

Storyboard

Story Board - Page 1
Story Board - Page 2
Story Board - Page 3

Story Board - Page 4

Story Board - Page 5

Story Board - Page 6

Story Board - Page 7

Story Board - Page 8
This is our initial storyboard idea. I think that although it enables us to see the sequence of our ideas in full visual form, a lack of professional drawing skills and the near-impossibility of creating a shot-for-shot storyboard mean this is more a general guide rather than a exact shot plan to follow.

Also, after our previous experiences filming the sequences last year, I would not be surprised if our final ideas become developed during filming/editing to such a point that the finalised product is almost unrecognisable to this initial storyboard.

Full Pitch

Treatment ► Link→

Explanation: The key theme of our music video will be a sense of sobering regret towards adolescent hedonism, and a desire to mature. This moral decision will be signified by the change in his attitudes in the lyrics and in our video, with children as policemen highlighting the debate of age and maturity which comes across in the lyrics.

However, the specific narrative will be fragmented to the cusp of ambiguity. The clinic's letter itself will not be specified, instead allowing the audience to draw their own conclusions of what it says from the actor's reaction (drawing from the ending of one of my favourite music videos, Radiohead's 'Just' [link]). Similarly, there will be no literal explanation of the policemen, which in turn portrays them as "metaphorical" characters, ie representing an idea rather than an actual person. The chasing scene will also show desirability of the artist, as well as his desire to 'escape' his lifestyle.

I think that the reasons behind our idea will give it critical depth, while the use of chaotic flashbacks, contrasting locations and clashing timelines will provide fun, sustained interest, ambiguity, fragmented disorientation and narrative enigma to what could otherwise be a dull video.

Casting ► Link→
Locations ► Link→

Treatment

The music video will begin with our artist walking out of a sexual health clinic with an STD test result. He drops it, and walks off. The music starts and the key narrative begins, which is our artist waking up disheveled after a particularly indulgent night out, and stumbling home while performing the song lyrics. This will be interspersed with fragmented, chaotic flashbacks to moments the night before at the party, and kept interesting by changing between locations for the performance. There will also be a two children dressed as policemen chasing the artist. The flashbacks will include a sex scene (linking to the clinic at the beginning), and the video will end in a circular structure to bookend the video and give it a sense of conclusion.

Diary/Schedule

I am maintaining a shooting/editing schedule on the main blog, which as time goes is becoming more of a diary of our progress: http://freddyandtheletdowns.blogspot.co.uk/2012/01/13-filming-schedule-and-diary-update.html

It provides a satisfying timeline of the project, although the slow progress highlights much of the delay which has plagued our work.

Artist Image Research (Star Image)

The following are some of the most interesting images of the artist we are creating a video for. Jamie T's visual style is interesting in its extraordinary representation of normality. Existing just on the edge of popular fashion for young males, without conforming to any particular 'scene', it demonstrates the characteristics of the disenfranchised youth of the 21st century, drawing from a variety of influences such as skinhead, punk, street and indie wear.

From fashion and photography to music videos, live shows and album artwork, this visual style (including those of other similarly 'ordinary' artists) will be the key inspiration informing our own decisions in creating the image of our own artist.

I think that it forms a perfect relationship with the style of music, described in a magazine as "the bastard lovechild of Billy Bragg and Mike Skinner doing his best Joe Strummer impression" - simultaneously unique and instantly recognisable.

Investigating the marketing of new music


The traditional process of marketing a band's new release can cost PR companies working for major record labels an extremely large amount of money, as the merit and potential profit to be gleamed from an artist's new album will go to waste if it does not gain enough exposure to its target market/audience. Press coverage (in suitable genre magazines or newspapers), radio airplay (again, on appropriately genre-focused radio stations) and advertisements on television, radio and posters can all help promote awareness of the new LP. At the time of writing this, the clearest example of a successful marketing campaign of a major artist is for Paul Weller's newest release, 'Sonik Kicks' (Island Records/UMG), which has permeated through print, poster, radio and television adverts as well as reviews in national newspapers to wide public awareness.


However, that procedure of promotion has been changed dramatically in the internet age. Professional websites and social media involvement, as well as digital distribution services such as iTunes, Bandcamp, Soundcloud, Myspace and Facebook mean that music has become incredibly accessible. Thus advertising has begun favouring digital (eg banner adverts on Vevo channels) rather than print mechanisms, and focusing on fan interaction whilst keeping traditional promotional methods (such as posters and radio commercials) as a secondary, low-key factor, particularly if the label is unwilling to pay for a large scale campaign.



Through digital means, the promotion of new music in the online world has become increasingly cheap and easy, such as viral campaigns, spreading through the word of mouth social network. The most famous example of this is OK GO's (a band much celebrated for their ingenious music videos) treadmill video for 'Here It Goes Again', which propelled the band to fame through a simple low-budget video uploaded to YouTube. This demonstrated how home made videos can propel small acts to worldwide fame without the wide scale, corporate-led marketing procedure.



However, for non-mainstream acts, the problem is not protecting their product from piracy, but the predicament of obscurity. Whereas some bands turn to excessive touring to get their name 'out there' in a very physical way, free social media (such as Facebook) can be used to connect with the target audience, songs can be provided for free (through websites like Bandcamp), and thanks to the reduction of costs in hardware and software needed for filming a music video (promoted/released on YouTube), it is now possible for a song to reach fame without spending very much at all.